A CHAVE SIMPLES PARA THE FIRST BERSERKER: KHAZAN UNVEILED

A chave simples para The First Berserker: Khazan Unveiled

A chave simples para The First Berserker: Khazan Unveiled

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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

Embora desafiador para jogadores hardcore, os dois níveis de dificuldade e a variedade de mecânicas do combate e habilidades tornam o jogo atingível para jogadores do todos os níveis.

Assassin's Creed Shadows is a hit and Steam played a 'significant role' in that: 27% of activations were on PC and it's the 2nd-biggest AC launch of all time

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Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned

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3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and The First Berserker: Khazan enemies who constantly push you off ledges—cough cough Lords of the Fallen.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Isso faz parecer de que Parcela do progresso foi jogado pelo lixo e honestamente não entendi essa decisãeste por “resetar” certas coisas do mapa após sair dele.

Novo soulslike, Khazan reúne elementos de que deram certo na Classe e faz seu próprio suco — e 1 suco muito bom para se repetir

Utilizando um visual estilo cell shading de que imita 1 anime, este game se destaca pela maneira como usa seu sistema de habilidades para atravessar ao jogador a sensaçãeste de de que este protagonista é poderoso.

Enquanto é normal que jogos do visual soulslike tenham “muros” para testar a habilidade Destes jogadores, demorou 1 Porreiro tempo até que outro inimigo exigisse tanto quanto o terceiro chefe do game.

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